Today we are releasing Vortex Code, our coding CLI, and Vortex Architect, the mode inside it for building next generation software and physical systems. Together they close the distance between what you mean and what ships.
Operating systems, browsers, trading platforms, and game engines took years and whole organizations to build. Coding agents today work in a single loop: read, edit, repeat. That makes one engineer faster. It does not change who directs the work. With Vortex Code, an AI systems architect directs the team of agents, from intent to production.
Architect starts with a blueprint, the way a building does: every part of the system, how they connect, and the rules they must follow. Language alone is not enough to hold that. Agent OS, our compiler, turns the blueprint into a structure that holds over long horizons and across many agents, so one coding agent becomes a software team. The blueprint stays the source of truth from the first prompt to the last commit.
The isomorphism
A map from thought to reality that preserves structure.
ThoughtProduct
IdeasCode
ConceptsReality
Every component you imagine becomes a component that exists. Every relation between them becomes an interface that holds.
Three modes
One CLI. Three ways to build.
01AgentThe standard loop. One agent reads, edits, and iterates in your repository.
02BuildPlans the work into tasks and runs them in parallel, with tests as the gate for every merge.
03ArchitectDesigns the system first. A blueprint of components and interfaces, compiled by Agent OS, built by a swarm, and merged against the graph.
Same prompt, three modes
Watch each mode build the same thing.
Build a fully parametric robotic hand CAD assembly with tendon-driven fingers, an articulated wrist, and working motion.Build an open-world, puzzle, action-adventure game.Build a next-generation Finance Terminal, reimagined from the ground up, across equities, bonds, FX, commodities, options, and portfolios.
AgentStandard loop
Dextera
6,814 lines in 18 files
styles2,262
mechanics2,102
App.tsx789
viewer702
Mechanism
Basic. 8 drives; cables pull, springs return.
Motion
7 gestures. Forces modeled, not measured.
Hardware
Display only. Flat plates, motors in the forearm.
Plan
6 steps, one builder.
One agent, one session. 4 test files.
Aurea
1,345 lines in 11 files
main.js277
player.js241
world.js175
enemies.js139
landmarks.js124
ui.js121
shrines.js100
audio.js80
3 more88
One agent, one session. No tests.
Meridian
8,783 lines in 39 files
functions2,944
engine2,808
components2,166
state334
Data
Synthetic. A seeded simulation on real tickers.
Copilot
None.
Plan
None. Written in one pass.
One agent, one session. No tests.
BuildParallel tasks
Dexter
16,817 lines in 175 files
cad11,862
viewer3,291
designs1,126
server432
Mechanism
Geared. 8 drives; one cable loop per finger.
Motion
6 studies, 3 grasps checked for contact.
Hardware
Open frame. Motors are placeholder blocks.
Plan
7 tasks across 37 agents.
205 commits. Expert review 8/10, not signed off. 14 test files.
Monuments of Ida
13,258 lines in 74 files
world2,738
shrines2,437
ui1,927
player1,927
creatures1,636
audio1,389
core1,204
55 commits from parallel task branches.
Meridian
31,626 lines in 223 files
terminal24,734
gateway4,348
quant1,724
contracts820
Data
Real. Yahoo, SEC, Treasury, FRED, ECB.
Copilot
None.
Plan
19 tasks.
95 commits from parallel task branches. 21 test files.
ArchitectBlueprint first
Anthra
19,433 lines in 201 files
cad9,144
design5,561
studio2,722
motion767
Mechanism
Tendon-driven. 12 drives, 25 tendons, 30 pulleys.
Motion
6 grasps. 10 springs flex with every pose.
Hardware
Enclosed. 661 parts, motors inside the palm.
Plan
Blueprint of 49 modules, 70 interfaces.
281 commits from 35 agents. 28 test files.
Valley of Echoes
21,158 lines in 111 files
traversal5,289
shrines3,599
core2,900
world2,666
audio2,293
shell2,003
look1,638
atmosphere770
229 commits. 127 of 127 playtest claims pass.
Meridian
173,773 lines in 1,076 files
markets32,561
viz19,316
gateway16,770
design13,501
Data
Real. 16 sources and 15 news feeds.
Copilot
LLM with 18 tools. Every figure checked.
Plan
Blueprint of 496 parts, 405 interfaces.
1,111 commits. 260 test files.
Try it
Vortex Code, in your terminal.
Pick a mode and watch a session play out.
One prompt.Hours of autonomous work.A finished product.
Built with Vortex Code
01 · Interactive museum
Infinite Museum
Two walkable floors, 231 public-domain masterpieces, and four real sculpture scans.